Virtual Assault in Meta's Horizon Worlds Sparks Safety Concerns
A recent report of a 'virtual gang rape' in Meta's VR platform Horizon Worlds has amplified concerns about user safety in virtual environments.
Alex Carter
- 2024-01-14
- Updated 04:49 AM ET
(NewsNibs) - Nina Patel, a psychotherapist and start-up co-founder, suffered a disturbing attack by four male avatars within a minute of entering Horizon Worlds, a 3D social space by Meta. Patel's attackers appeared to act with disinhibition, a problem that researchers suggest stems from the anonymity and perceived lack of consequences in virtual reality (VR) settings. Despite the virtual nature, Patel equates the emotional and psychological impact to a physical-world assault, highlighting VR's powerful effect on real emotions.
Safety Issues in Virtual Spaces
The anonymity of digital personas in VR may encourage behaviors that individuals might not exhibit in real life. With insufficient moderation reported in these spaces, Patel's distressing experience echoes concerns of sexism, homophobia, and racism in VR worlds. Moreover, a lack of effective interventions during the incidents suggests that the platforms' safety features, like the 'Personal Boundary' in Horizon Worlds, may need improvement. Another British under-16 user reported a similarly traumatic experience to the police, indicating that these are not isolated incidents.
Researchers have documented worrying trends of hate speech and sexual offenses in Meta's VR platform, exemplified by the May 2022 report from SumOfUs, which describes virtual assaults including groping. Horizon Worlds, despite primarily targeting adult users through devices such as Meta Quest headsets, has seen a notable presence of children who are vulnerable to the platform’s shortcomings in safeguarding measures. This lack of stringent enforcement poses significant risks to all users, especially minors.
Advocacy for Responsible Metaverse Development
While incidents like these raise alarms, Patel remains a strong advocate for VR technology but insists on better safety regulations to protect users, particularly children. Meta, a major investor in metaverse development, along with other industry stakeholders, is being called upon for responsible design and management of these virtual spaces. As Horizon Worlds continues to grow since its 2021 launch, the tech community and companies like Meta, envision a broader metaverse that will play an integral role in the future of digital interactions. Patel and many like her stress the need for a collective, conscientious effort to mold this nascent virtual landscape into a safe and beneficial environment for all.
The incident with Patel is not an isolated one and exposes the urgent need for enhanced security and community standards to combat virtual misconduct. With the metaverse expected to evolve into a more significant aspect of our digital lives over the next decade, establishing these safeguards becomes pivotal to ensuring it is a safe space, fostering positive connections rather than harmful experiences.